Heroes make great leaders for regiments. The total number of
characters you can field in your army can be found in the "Armies of the
Free Companies"
section.
*BATTLE STANDARD BEARER
One Hero in the army may carry the Battle Standard for +25 pts.
The Battle Standard Bearer cannot be the army's General even if he
has the highest Leadership value in the army.
The Battle Standard Bearer cannot choose any non-magical equipment
except for light or heavy armour.
He cannot be mounted on a Wyvern or Griffon.
The Battle Standard Bearer may have any magic banner (no points
limit), but if he carries a magic banner he cannot carry any other magic item. |
HERO* |
Points/model: 50 |
Heroes are warriors of exceptional prowess
and courage. They have gained much
fame and fortune with their skills, and are often sent to lead small bands of warriors
into battle. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Hero |
4 |
5 |
5 |
4 |
4 |
2 |
5 |
3 |
8 |
|
Weapons: Hand weapon.
Options:
- May choose either a morning star (+2), halberd (+4), great
weapon (+4 pts) or an additional hand weapon (+3 pts). If
mounted, he may choose either a lance (+4 pts) or a spear (+2 pts).
- May wear either light armour (+2 pts) or heavy armour (+4
pts), and may also carry a shield (+2 pts).
- May either choose a long bow (+10 pts), crossbow (+10 pts),
pistol (+7 pts), or brace of pistols (+14 pts).
- May ride either a warhorse (+10 pts) which may have barding
(+4 pts), a Wyvern (+230 pts), or a Griffon (+200
pts).
- May choose magic items from the Common magic item lists, with a maximum total
value of 50 pts.
|
WIZARD |
Points/model: 80 |
Within the Old World, there are many wizards of various
sorts. They learn their magics through mysterious and
unknown methods. |
|
|
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
|
Wizard |
4 |
3 |
3 |
3 |
3 |
2 |
3 |
1 |
8 |
|
Weapons: Hand weapon.
Magic: A Wizard is a Level 1 Wizard.
He may choose any of the Lores from the Warhammer rulebook.
Options:
- May be upgraded to a Level 2 Wizard for +35 pts.
- May ride either a warhorse (+15 pts), a Wyvern (+230 pts), or a Griffon (+200
pts).
- May choose magic items from the Common magic item lists, with a maximum total
value of 50 pts.
|
|