| Hired Sword - Questing
    KnightOk, here is my first attempt at the Questing Knightas a hired sword.  As far as skills, as there have been numerous Knightly Skill lists posted, rather
    than specify one of them, I just leave it open that he can choose from whatever list your
    group happens to use. I decided on no squire, but did add in some nasty little hooks regarding his
    leaving. Depending on how much complexity they add, I might drop them. Questing Knight100 Gold Crowns to hire(gift to charity) + 25 maintenance(gift to charity)
 A Questing Knight is searching for the Grail. On his journey, he will be set many tasks
    to overcome, and sacred items to retrieve. Some Questing Knights find their way to
    Mordheim, for what purpose even they cannot say other than to tell all 'The Lady Wills
    it'. At times, they may join with a band in order to continue their search. 
      
        | Profile | M | WS | BS | S | T | W | I | A | Ld |  
        | Knight | 4 | 4 | 3 | 4 | 3 | 1 | 4 | 1 | 8 |  Equipment: Heavy Armor, Shield, Great Helm(gives a 3+ special save for
    stunning), Blessed Broadsword(+1 to hit, counts as magical) If using optional rules for horses, the QK will have a warhorse. If using optional
    rules for Bretonnian Warhorse, he will have a Bretonnian Warhorse instead. If using
    optional rules for barding, the QK's horse wears barding. Purchasing additional equipment:(Note if his Great Helm or Blessed Broadsword are lost, they cannot be recovered in
    mordheim!)
 Sword, Hammer, Mace, Morning Star, Double Handed sword, Double handed hammer
 A Questing knight may use the following armor: Heavy Armor, Helmet, Shield
 Special rules:The Ladies Prayer - the questing knight prayers to the lady before
    joining battle. If the warband he is with is the defender in the scenario, all shooting at
    the Questing Knight is at -1 to hit him to represent the protection granted by the lady (a
    momentary burst of sunlight off his gleaming armor distracts them, a sudden burst of wind
    blows the missile off course, etc).
 Immune to Panic - a questing knight never panics, as such he does not
    have to take 'Stand Alone' tests Chivalric Code 1) A questing knight will not strike a fellow Bretonnian Knight, as such he will never
    charge a Bretonnian Knight and if charged by a Bretonnian Knight, will always strike last
    in the first round of combat (the may parry though). In addition, the Questing Knight will
    hate the Bretonnian Knight for the remainder of the combat, including the first
    round of combat, and for that battle will now be willing to charge the knight.
 2) A questing knight will never strike a downed foe(knocked down or stunned)
 3) A questing knight will never use missile weapons, not even thrown missile weapons!
 Honorable Warfare Rules1)A Questing Knight will never use poison
 2) A Questing Knight will never use drugs
 Questing:After every battle, roll a d6, if a 6 or better is rolled the Questing Knight has had a
    vision and must leave the party, never to return. If the party he is with is Bretonnian,
    and the Knights in the party have broken the chivalric code in the last battle, add +1 to
    his roll for each item broken(+3 maximum as there are 3 items in the code). In addition,
    if anyone in the warband breaks an honorable warfare rule, add 1 to the die roll(+2
    maximum) regardless of what kind of warband he is in.
 Inspiring leader:The Questing Knight is an inspiring leader, as such, when he leaves one of your henchman
    may decide to follow him and act as his squire. Roll a d6, if you roll a 5+ a henchman
    will go with him, pick any henchman.  The Knight will insist the henchman leaves any
    of the parties equipment behind (no stealing!) so only the henchman leaves, not his
    equipment.
 Skills: A Questing Knight may select skills from the Bretonnian
    Knightly Skills chart. He may also select skills from any 2 additional skill
    lists(selected at the time he is hired by the player). This is due to the fact that every
    Questing Knight is different, some may be Academically inclined, while others are more
    oriented towards Hand to Hand combat. Hiring: A questing knight may be hired by any band except Chaos,
    Undead, and Skaven (ie any non-'evil' band) Experience: ??? 
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